using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("MusicPlaylist")]
	public class MusicPlaylist : MonoClass
	{
		public MusicPlaylistType m_type => method_2<MusicPlaylistType>("m_type");

		public List<MusicTrack> m_tracks => method_3<Class271<MusicTrack>>("m_tracks")?.method_25();

		public MusicPlaylist(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MusicPlaylist(IntPtr address)
			: this(address, "MusicPlaylist")
		{
		}

		public List<MusicTrack> GetMusicTracks()
		{
			return method_14<Class271<MusicTrack>>("GetMusicTracks", Array.Empty<object>())?.method_25();
		}

		public List<MusicTrack> GetAmbienceTracks()
		{
			return method_14<Class271<MusicTrack>>("GetAmbienceTracks", Array.Empty<object>())?.method_25();
		}
	}
}
